![]() Zone is a sphere slightly larger than the sigil implies.Zone reaches into boss rooms if cast just outside the fog wall.The magic damage buff lasts for 1.5 seconds when outside the sphere's radius, and will be regained upon re-entering the zone.Delayed spells/effects may be cast before terra magica so long as the user casts Terra Magica before they deal damage, they will be effected if the user is in the radius when damage is dealt.The user need not be in the sphere while casting, only when damage resolves. Any spell or effect with magic damage will not be buffed if the user is not in the sphere when damage is dealt.Scholar's Armament will not be buffed by this spell if the user of Scholar's Armament moves out of the sphere.Stacks with the Magic-Shrouding Cracked Tear, as these two are considered to be separate buffs.The buff applies to magic damage regardless of origin (spell vs innate weapon damage, etc.).Increases magic potency while standing inside of the sphere by 35% (20% in PVP).This leads to a tower inside the academy, on the top of which a chest containing the spell can be found. Requires completion of the Academy Crystal Cave dungeon and taking the elevator behind the Crystalians bosses. ![]()
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